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Thread Statistics | Show CCP posts - 20 post(s) |
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CCP Explorer
C C P C C P Alliance
982
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Posted - 2012.10.16 11:15:00 -
[1] - Quote
The first sign of DUST 514 on TQ Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
983
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Posted - 2012.10.16 14:19:00 -
[2] - Quote
Oxandrolone wrote:3rd
Although this is part of the Eve-Dust intergration its nice you thought of eve players and updated our channels a bit, nice to see we can highlight our own text :)
Is there any plans to remove local being on immediate mode in nullsec or possibly allow us to 'disable local broadcasting' or something so we dont show up in local if we dont want too? Creating a "local solarsystem intelligence tool", so Local Chat can become simply that (a local chat channel), is on the roadmap but hasn't been scheduled yet. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
983
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Posted - 2012.10.16 14:24:00 -
[3] - Quote
Rengerel en Distel wrote:CCP karkur wrote:Rengerel en Distel wrote:CCP karkur wrote:Rengerel en Distel wrote:Does the channel list still only update if there are more than 2? It was noted during testing, but never responded to.
Do you mean the counter? Beacuse that was like that before. Yes, and still seems like a defect :P A counter that basically says 0 when there are 2 people, then magically jumps to 3 when someone else arrives isn't much of a counter. Small issue, but one i was hoping to have fixed. The counters shouldn't say 0, they just shouldn't be there. This is so you won't have counters in private conversations 0 or nothing is still nothing, then magically 3. Again, I consider it a defect, and it was brought up during testing, but nothing was said, so I guess CCP doesn't. This is intended. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
987
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Posted - 2012.10.16 18:16:00 -
[4] - Quote
Ifly Uwalk wrote:CCP Karkur done did a devblog and wrote: the max member count for immediate channels is 50 characters. I'm assuming this doesn't apply to Local? As otherwise there'd only be 50 characters in Jita local which... doesn't seem right. Indeed, doesn't apply to local.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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